Handheld

PowKiddy X35S

Leonid Shmatenko Avatar
PowKiddy X35S handheld gaming device
โšก Power 17/100 ยท Entry-Level Retro๐Ÿ† Tier D
Overall68/100
Power17/100
Value57/100
Plays up toPSP
MSRP$60
Key specs
๐Ÿง ChipsetRockChip RK3566
๐ŸŽฎGPUMali-G52 2EE
๐ŸงฎRAM1 GB
๐Ÿ’พStoragecard
๐Ÿ“บDisplay3.5โ€ณ ยท 640ร—480
๐Ÿ”‹Battery3000 mAh
โš™๏ธOSLinux
โš–๏ธWeight177g

๐Ÿ›’ Where to Buy

โš ๏ธ Golden Rule of Retro Handhelds: Throw away the cheap MicroSD card that comes in the box โ€” it will fail. And never use a high-wattage PD “Fast Charger” on these devices; it can damage the battery. Use a standard 5V/1.5A brick.

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Device Overview: PowKiddy X35S

The PowKiddy X35S is a vertical, 4:3 emulation handheld built on the Rockchip RK3566, the same quad-core Cortex-A55 SoC that powers the Anbernic RG353 line and Powkiddy’s own RGB30. It landed in August 2024 as a sub-$75 device aimed squarely at the crowd that grew up on Game Boy, arcade boards and 16-bit consoles rather than anything with a modern 3D pipeline. The tall shell, the front-facing speakers and the d-pad-under-thumb layout are lifted almost wholesale from the RGB20S, but PowKiddy swapped in a newer chip, added a second analog stick and, crucially, an HDMI-out port. If you want one sentence: it is a cheap, portrait-oriented retro box that reaches the PS1 line comfortably and stumbles past it.

Emulation performance, generation by generation

Set expectations by the silicon. The RK3566 is a low-power ARM part with a Mali-G52 GPU, not a Snapdragon and certainly not a Windows APU, so treat anything you read about “PSP and N64” as a ceiling you brush rather than a floor you stand on. Everything through the 16-bit era is trivial: NES, SNES, Genesis, PC Engine, Game Boy/GBA and the CPS1/CPS2/Neo Geo arcade boards all run at full speed under RetroArch cores with room to spare. PlayStation 1 is the sweet spot – the DuckStation and Beetle PSX cores hold 60fps across the vast majority of the library, and you can even enable modest internal-resolution upscaling on 2D-heavy titles. Above that it gets selective. PSP through PPSSPP is playable on lighter 2D and isometric games but drops frames in demanding 3D; N64 via Mupen64Plus is the classic RK3566 lottery, where Mario 64 and Zelda hold up and Rare’s heavier engines chug. Dreamcast on Flycast is similarly hit-and-miss. Saturn, GameCube, Wii, PS2 and 3DS are effectively off the table – do not buy this expecting them.

Screen, build and controls

The panel is a 3.5-inch IPS running native 640×480, fully laminated, at a flat 60Hz. For 4:3 and pixel-art content that resolution is a genuine strength: SNES and arcade games map cleanly with integer scaling and no black-bar waste, which is the whole argument for a vertical device like this over a widescreen slab. At 228 PPI it is sharp enough that scanline shaders actually look convincing. The body is plastic, 177 grams, and roughly 81 x 126 x 22 mm – pocketable, light, and unmistakably budget in the hand. You get dual analog sticks, a full ABXY cluster, a d-pad low on the face, and L1/R1/L2/R2 shoulders. PowKiddy and some listings describe the sticks as Hall-effect and the triggers as analog, but coverage is inconsistent across sources, and I would treat both claims as unconfirmed until the unit is in front of you. Stereo speakers sit on the front, alongside a 3.5mm jack, USB-C and USB OTG.

Software and setup

Out of the box it runs PowKiddy’s own Linux frontend off the internal eMMC – functional, ugly, and not why anyone buys an RK3566 device. The real appeal is custom firmware. ROCKNIX, the community successor to JELOS, officially supports the X35S and is the install I would recommend: mainline Linux, Panfrost/libmali graphics, an EmulationStation front end and clean per-system core management. GammaOS Core also covers the X35S if you would rather have a stripped-down Android 13 base for Play Store apps and Android-native emulators. Note one wrinkle ROCKNIX documents: you burn the generic RK3566 image and then edit the FDT line in the extlinux config to point at the X35S, so it is a hair less turnkey than a device with a dedicated image. Connectivity is the other caveat – the ROCKNIX hardware page lists no built-in wireless, and reporting on onboard WiFi and Bluetooth is contradictory, so assume you may need a USB WiFi dongle for netplay or scraping rather than counting on radios being present.

Price, value and who it is for

PowKiddy launched the X35S between roughly $59.99 and $74.99 depending on the bundled microSD, though third-party stores have listed it as high as $89 to $96, so shop around and buy near the low end. At $60 it is a reasonable vertical retro machine with a better chip than the RGB20S it apes and an HDMI port most rivals at this price omit. It is the wrong buy if you want PSP or N64 as a daily driver, if you need guaranteed WiFi, or if you dislike portrait ergonomics for horizontal games. It is the right buy if your library skews Game Boy through PlayStation, you like the tall form factor for arcade and puzzle titles, and you plan to flash ROCKNIX on day one. Judged as what it actually is – a cheap RK3566 portrait handheld – it earns its keep.

๐Ÿ“ Size & Pocketability

Nintendo SwitchPowKiddy X35SCredit Card

โš–๏ธ Weight vs Other Handhelds

๐Ÿ“ฑ Phone ~200g๐ŸŽฎ Switch ~400g๐Ÿ–ฅ๏ธ Deck ~670gPowKiddy X35S (177g)

๐Ÿ”‹ Real-World Battery Estimator

If I’m playingit lasts about—

โญ Emulation Performance

17

Hardware Power Score

Class: Entry-Level Retro

๐Ÿ“Š View How This Score is Calculated

The Hardware Power Score is an absolute metric. Perfect emulation of difficult, modern consoles awards significantly more points than standard retro consoles.

  • 15ร— Multiplier: Modern PC
  • 12ร— Multiplier: Switch, PS3, Xbox 360
  • 10ร— Multiplier: Wii U
  • 8ร— Multiplier: PS2, GameCube, Wii, Xbox
  • 5ร— Multiplier: Saturn, Dreamcast, PSP
  • 3ร— Multiplier: N64, PS1
  • 1ร— Multiplier: SNES, GBA

Generation 6

Generation 5

Handhelds & Retro

โšก Performance Benchmarks

Where PowKiddy X35S ARM Mali-G52 MP2 (2EE) lands against the handhelds everyone knows. Every bar shares one scale, so longer genuinely means faster โ€” add up to two rivals to compare.

CPU Geekbench 6 ยท multi-core
PowKiddy X35S493
Nintendo Switch798
GPU 3DMark Wild Life
PowKiddy X35S400
Nintendo Switch1,800

CPU = Geekbench 6 multi-core ยท GPU = 3DMark Wild Life. Median real-world scores; every bar shares one scale โ€” add up to two rivals to compare.

๐Ÿ“‹ Full Specifications

๐Ÿ“บ Display

TypeIPS, 60
Size3.5
Resolution640 x 480, 4:3 ratio
Video OutNo

โš™๏ธ Platform

OSLinux
ArchitectureARM
ChipsetRockChip RK3566
CPUCortex-A55
GPUMali-G52 2EE

๐Ÿ’พ Memory

Internalcard
RAM1 GB
Card SlotNo

๐Ÿ•น๏ธ Controls

Form FactorVertical
ThumbsticksDouble, symetrical
Hall EffectNo
Analog TriggersNo
D-PadBottom
PortMasterNo
RetroAchievementsNo

๐Ÿ“ Body

Dimensions81 x 126 x 22
Weight177
WiFi / BTyes

๐Ÿ”‹ Battery

Capacity3000 mAh

โš–๏ธ Verdict

โœ… The Good

  • Strong PS1 performance: the DuckStation and Beetle PSX cores hold 60fps across most of the library, with headroom for light upscaling on 2D games.
  • Sharp native-4:3 screen: the 3.5-inch 640×480 fully-laminated IPS gives clean integer scaling for SNES, arcade and pixel-art with no letterboxing waste.
  • HDMI output is rare in this price class, letting you dock it to a TV – an edge over most sub-$75 vertical handhelds.
  • First-class custom firmware: officially supported by ROCKNIX, with GammaOS Core available as an Android 13 alternative.

โŒ The Bad

  • Only 1GB LPDDR4X RAM and a low-power Mali-G52 mean PSP, N64 and Dreamcast are inconsistent, and Saturn, GameCube and PS2 are out entirely.
  • Wireless is unconfirmed and likely absent: ROCKNIX lists no built-in radios and sources conflict, so netplay or scraping may require a USB WiFi dongle.
  • Spec sourcing is thin for this OEM run – Hall-effect sticks, analog triggers, exact battery (3000 vs 3500 mAh) and WiFi all vary source to source, so verify before relying on any one claim.

๐Ÿ“ฐ Latest News & Guides

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