Handheld

Miyoo Mini Plus

Leonid Shmatenko Avatar
Miyoominiplus Black 2
โšก Power 4/100 ยท Entry-Level Retro๐Ÿ† Tier D
Overall100/100
Power4/100
Value16/100
Plays up toDS
MSRP$50
Key specs
๐Ÿง ChipsetSigmaStar SSD202D
๐ŸงฎRAM128 MB
๐Ÿ’พStorageExternal MicroSD
๐Ÿ“บDisplay3.5โ€ณ ยท 640ร—480
๐Ÿ”‹Battery3000 mAh
โš™๏ธOSLinux
โš–๏ธWeight162g

๐Ÿ›’ Where to Buy

โš ๏ธ Golden Rule of Retro Handhelds: Throw away the cheap MicroSD card that comes in the box โ€” it will fail. And never use a high-wattage PD “Fast Charger” on these devices; it can damage the battery. Use a standard 5V/1.5A brick.

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Device Overview: Miyoo Mini Plus

The Miyoo Mini Plus is the handheld that turned a budget vertical into a cult. It is a near-direct sequel to the original Miyoo Mini, keeping the same Game Boy-shaped body and tiny footprint but solving the original’s two real pain points: a fiddly micro-USB port (now USB-C), a 2000mAh cell bumped to 3000mAh, and the addition of WiFi. At roughly $50-65 it competes head-on with Anbernic’s RG35XX, and the comparison is genuinely close: similar SoC class, similar price, similar 2D ambitions. What separates the Mini Plus is not its silicon but its software ecosystem and its shape. It is pocketable in a way the RG35XX is not, and it runs OnionOS, the community firmware that is the actual reason most people buy this thing.

This is a deliberate device. It does not pretend to be a 3D powerhouse, has no analog sticks, no Bluetooth, and a dual-core 1.2GHz Cortex-A7 that was already modest in 2023. If you want a do-everything handheld, look elsewhere. If you want the best small machine for sprite-based games, this is the conversation.

Emulation performance, generation by generation

The SigmaStar SSD202D (2x Cortex-A7 at 1.2GHz, 128MB DDR3) defines a hard ceiling, and the honest picture sits squarely in 2D. Everything 8- and 16-bit runs flawlessly and at full speed: NES, SNES, Genesis/Mega Drive, Master System, PC Engine, Neo Geo, and arcade boards via FBNeo and MAME2003. Game Boy, GBC and Game Boy Advance are perfect, with GBA being a particular highlight on the 4:3 panel. PlayStation 1 is the headline act and the reason this gets called a PS1 machine, but it deserves a caveat: most 2D and lighter 3D titles run at full speed, while heavier 3D games (think Gran Turismo 2, busy Final Fantasy battle backdrops) can show audio crackle or slowdown. It is very good at PS1, not flawless.

Above PS1, set expectations low and selective. N64 via Mupen64Plus-Next is a tweaking exercise: Super Mario 64, Mario Kart 64 and Star Fox 64 are playable with frameskip, while Banjo-Kazooie, Majora’s Mask and Conker run at roughly 70-85% with hitches. Dreamcast is hit-and-miss and not a reason to buy. PSP is not recommended. There is no PS2, no GameCube, and no point pretending otherwise. This is a 2D/PS1 darling, full stop.

Screen, build and controls

The 3.5″ 640×480 IPS panel is the star of the hardware. That 4:3 aspect ratio is exactly right for the era this device targets, so SNES, GBA and PS1 fill the screen without ugly letterboxing or stretching. Color balance is excellent and the panel is genuinely sharp at 228 PPI. The body is plastic, 162g, and small enough (78.5 x 108 x 22.3mm) to disappear into a jacket pocket. The shoulder buttons sit on the back rather than the top edge, which feels strange for an hour and natural forever after. The D-pad is good. There are no analog sticks, which rules out comfortable N64 and PSP control regardless of raw performance, and that is fine given what this device is for. The single speaker distorts at high volume, so use headphones via the 3.5mm jack.

Software and setup

OnionOS is the whole reason. The stock firmware is functional but plain; OnionOS, the community project carried over and expanded from the original Mini, transforms the device. It gives you a clean, fast launcher with box art, per-system emulator and core selection, save states, in-game menus, theming, automatic game-list scraping, and sleep/resume that actually works. Setup is a microSD formatting and file-copy job that takes well under an hour. The WiFi, modest as it is, earns its keep here: NTP clock sync, easier firmware updates, and RetroAchievements (note it needs a 2.4GHz network to authenticate). There is no Bluetooth and no online play to speak of. Buy this device, then immediately put OnionOS on it.

Price, value and who it’s for

At about $50-65 the Mini Plus is one of the easiest recommendations in the hobby, provided you want what it does. Battery life is realistic: 5-6 hours on Game Boy and 8-bit systems, 4-5 on SNES, and 2.5-3 on demanding PS1. This is for the person who wants a tiny, beautifully-screened machine for handheld-era and 2D console games, plus a strong PS1 library, and who does not care about 3D systems or sticks. If you need N64, PSP or analog controls, spend more on something bigger. If your library is sprites and PS1, nothing this small does it better.

๐Ÿ“ Size & Pocketability

Nintendo SwitchMiyoo Mini PlusCredit Card

โš–๏ธ Weight vs Other Handhelds

๐Ÿ“ฑ Phone ~200g๐ŸŽฎ Switch ~400g๐Ÿ–ฅ๏ธ Deck ~670gMiyoo Mini Plus (162g)

๐Ÿ”‹ Real-World Battery Estimator

If I’m playingit lasts about—

โญ Emulation Performance

4

Hardware Power Score

Class: Entry-Level Retro

๐Ÿ“Š View How This Score is Calculated

The Hardware Power Score is an absolute metric. Perfect emulation of difficult, modern consoles awards significantly more points than standard retro consoles.

  • 15ร— Multiplier: Modern PC
  • 12ร— Multiplier: Switch, PS3, Xbox 360
  • 10ร— Multiplier: Wii U
  • 8ร— Multiplier: PS2, GameCube, Wii, Xbox
  • 5ร— Multiplier: Saturn, Dreamcast, PSP
  • 3ร— Multiplier: N64, PS1
  • 1ร— Multiplier: SNES, GBA

Generation 5

Handhelds & Retro

๐Ÿ“‹ Full Specifications

๐Ÿ“บ Display

TypeIPS, 60
Size3.5
Resolution640 x 480, 4:3 ratio
Video OutNo

โš™๏ธ Platform

OSLinux
ArchitectureARM
ChipsetSigmaStar SSD202D
CPUCortex-A7

๐Ÿ’พ Memory

InternalExternal MicroSD
RAM128 MB
Card SlotNo

๐Ÿ•น๏ธ Controls

Form FactorVertical
ThumbsticksNo Thumbsticks
Hall EffectNo
Analog TriggersNo
D-PadTop
PortMasterNo
RetroAchievementsNo

๐Ÿ“ Body

Dimensions78.5 x 108 x 22.3
Weight162
WiFi / BTyes

๐Ÿ”‹ Battery

Capacity3000 mAh

โš–๏ธ Verdict

โœ… The Good

  • Superb 3.5" 640×480 4:3 IPS screen with excellent color and sharpness
  • OnionOS community firmware is polished, fast and transforms the experience
  • Flawless 8/16-bit and GBA, with strong PlayStation 1 performance
  • Genuinely pocketable and well-built for the $50-65 price

โŒ The Bad

  • No analog sticks, ruling out comfortable N64/PSP control
  • Weak above PS1: N64 selective, Dreamcast spotty, PSP not recommended; no PS2/GC
  • Single speaker distorts at high volume, and there's no Bluetooth

๐Ÿ“ฐ Latest News & Guides

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