Handheld

Anbernic RG-353PS

Leonid Shmatenko Avatar
997bf1c65cf16dd4efbf21f6d110167
โšก Power 17/100 ยท Entry-Level Retro๐Ÿ† Tier D
Overall68/100
Power17/100
Value40/100
Plays up toPSP
MSRP$85
Key specs
๐Ÿง ChipsetRockChip RK3566
๐ŸŽฎGPUMali-G52 2EE
๐ŸงฎRAM1 GB
๐Ÿ’พStorageDual External MicroSD
๐Ÿ“บDisplay3.5โ€ณ ยท 640ร—480
๐Ÿ”‹Battery3500 mAh
โš™๏ธOSLinux
โš–๏ธWeight210g

๐Ÿ›’ Where to Buy

โš ๏ธ Golden Rule of Retro Handhelds: Throw away the cheap MicroSD card that comes in the box โ€” it will fail. And never use a high-wattage PD “Fast Charger” on these devices; it can damage the battery. Use a standard 5V/1.5A brick.

Back to Retro Hub

Device Overview: Anbernic RG-353PS

The Anbernic RG-353PS is the deliberately stripped-down member of the RG353 family, a horizontal SNES-style handheld that Anbernic sold from mid-2023 for roughly $70 to $90. It shares the Rockchip RK3566 platform with the pricier RG353P and RG353V, but Anbernic cut the parts that cost money: RAM drops from 2GB to a single gigabyte of LPDDR4, the internal eMMC is gone in favour of two microSD slots, the touchscreen is deleted, and Android is off the menu, so this is a Linux-only device. What you are paying for is a competent low-power ARM emulation box in a comfortable shell, not a do-everything gadget. Judge it on that and it makes sense; expect it to punch above the RK3566 and it will disappoint.

Emulation performance, generation by generation

The RK3566 is a quad-core Cortex-A55 clocked at 1.8GHz with a Mali-G52 2EE GPU. That is a modest, efficiency-first chip, and it sets a firm ceiling. Everything through the 16-bit era, from NES, SNES, Master System and Genesis to PC Engine and Game Boy through GBA, runs at full speed with headroom to spare, as do CPS1/CPS2 and Neo Geo arcade boards. PlayStation 1 is the comfort zone: the Beetle PSX core holds a locked framerate across almost the entire library. Nintendo 64 is where the “it depends” era begins. Mupen64Plus-Next runs a large majority of the catalogue well, but demanding titles such as Perfect Dark and the heavier Rare games dip and need per-game tweaking. PSP via PPSSPP is genuinely playable for 2D and lighter 3D games, though the 640×480 4:3 panel letterboxes PSP’s 16:9 output and the ambitious 3D titles drop frames. Dreamcast through Flycast handles a good chunk of its library at or near full speed, with the busier games stuttering. Saturn (Beetle Saturn) and Nintendo DS (DraStic and melonDS) are the frontier: plenty of titles run, but this is the generation where the 1GB of RAM and the A55 cores start to strain, so treat both as case-by-case rather than guaranteed. GameCube, Wii, PS2 and later are out of reach; do not buy this for them.

Screen, build and controls

The 3.5-inch IPS panel runs 640×480 in a native 4:3 shape, which is the right call for retro content: SNES, Genesis and PS1 games fill the glass instead of sitting between the black bars a 16:9 handheld forces on them. At 228 PPI it is sharp, colours are good, and unlike the RG353P this variant drops the touchscreen, which is no real loss on a Linux emulation front end. The body is plastic, roughly 190 x 84 x 20mm and about 210g, with a SNES-inspired horizontal layout that suits adult hands. Controls are the RG353 standard: a solid d-pad, face buttons, dual analog sticks with L3/R3 clicks, and stacked shoulders (clicky L1/R1 over mushier L2/R2). The sticks are conventional potentiometer units, not Hall-effect, so drift over a long life is possible. A 3500mAh battery is good for roughly four to six hours depending on the system emulated, and you also get dual stereo speakers, a headphone jack, rumble, dual-band Wi-Fi 5, Bluetooth 4.2 and a mini-HDMI output for TV play.

Software and setup

Out of the box the RG-353PS boots Anbernic’s own preinstalled Linux image, which works but is not where most owners stay. The real appeal of the RK3566 353 series is its deep custom-firmware support. ArkOS, AmberELEC and JELOS have long targeted this hardware, and ROCKNIX (the community successor to JELOS) is the current recommendation; Batocera also runs on it. These images give you EmulationStation-style front ends, per-system RetroArch core selection, box-art scraping and cleaner save-state handling than the stock build. Because the device has no internal storage, everything lives on microSD, so put the OS on one card and your ROM library on the second: a genuinely handy two-slot arrangement. Setup means imaging a card with a tool like Raspberry Pi Imager or balenaEtcher. There is no Windows-style installer, and EmuDeck does not apply here (that is a desktop utility), so plan on the standard flash-a-card workflow.

Price, value and who it is for

At its roughly $70 to $90 launch price the RG-353PS was the cheapest way into the 353 ecosystem, and on the used market today it is cheaper still. The honest question is not whether it is good but whether you should pay slightly more. The RG353V in its vertical Game Boy shape, and the RG353P with a touchscreen, 2GB of RAM and Android, sit close in price and give you more, while the newer H700-based Anbernic models undercut it. Buy the RG-353PS if you specifically want a horizontal, PS1-and-below machine with two SD slots and mini-HDMI, you are comfortable flashing custom firmware, and you can find it cheap. If you want N64 and PSP to be dependable rather than a per-game gamble, or you want Android, look one model up.

๐Ÿ“ Size & Pocketability

Nintendo SwitchAnbernic RG-353PSCredit Card

โš–๏ธ Weight vs Other Handhelds

๐Ÿ“ฑ Phone ~200g๐ŸŽฎ Switch ~400g๐Ÿ–ฅ๏ธ Deck ~670gAnbernic RG-353PS (210g)

๐Ÿ”‹ Real-World Battery Estimator

If I’m playingit lasts about—

โญ Emulation Performance

17

Hardware Power Score

Class: Entry-Level Retro

๐Ÿ“Š View How This Score is Calculated

The Hardware Power Score is an absolute metric. Perfect emulation of difficult, modern consoles awards significantly more points than standard retro consoles.

  • 15ร— Multiplier: Modern PC
  • 12ร— Multiplier: Switch, PS3, Xbox 360
  • 10ร— Multiplier: Wii U
  • 8ร— Multiplier: PS2, GameCube, Wii, Xbox
  • 5ร— Multiplier: Saturn, Dreamcast, PSP
  • 3ร— Multiplier: N64, PS1
  • 1ร— Multiplier: SNES, GBA

Generation 6

Generation 5

Handhelds & Retro

โšก Performance Benchmarks

Where Anbernic RG-353PS ARM Mali-G52 MP2 (2EE) lands against the handhelds everyone knows. Every bar shares one scale, so longer genuinely means faster โ€” add up to two rivals to compare.

CPU Geekbench 6 ยท multi-core
Anbernic RG-353PS493
Nintendo Switch798
GPU 3DMark Wild Life
Anbernic RG-353PS400
Nintendo Switch1,800

CPU = Geekbench 6 multi-core ยท GPU = 3DMark Wild Life. Median real-world scores; every bar shares one scale โ€” add up to two rivals to compare.

๐Ÿ“‹ Full Specifications

๐Ÿ“บ Display

TypeIPS, 60
Size3.5
Resolution640 x 480, 4:3 ratio
Video OutNo

โš™๏ธ Platform

OSLinux
ArchitectureARM
ChipsetRockChip RK3566
CPUCortex-A55
GPUMali-G52 2EE

๐Ÿ’พ Memory

InternalDual External MicroSD
RAM1 GB
Card SlotNo

๐Ÿ•น๏ธ Controls

Form FactorHorizontal
ThumbsticksDouble, symetrical
Hall EffectNo
Analog TriggersNo
D-PadTop
PortMasterNo
RetroAchievementsNo

๐Ÿ“ Body

Dimensions190 x 84 x 20 – 22.5
Weight210
WiFi / BTyes

๐Ÿ”‹ Battery

Capacity3500 mAh

โš–๏ธ Verdict

โœ… The Good

  • Native 4:3 640×480 IPS screen fills retro content without pillarboxing and looks sharp at 228 PPI
  • Deep custom-firmware support for the RK3566 353 hardware: ArkOS, AmberELEC, ROCKNIX and Batocera
  • Dual microSD slots let you split OS and ROM library, plus mini-HDMI for TV output and rumble
  • Comfortable SNES-style horizontal shell with full controls (dual sticks, L3/R3) at a sub-$90 launch price

โŒ The Bad

  • 1GB RAM and the modest RK3566 cap it at PS1/Dreamcast-and-below; N64, PSP, Saturn and DS are a per-game gamble
  • Conventional non-Hall-effect analog sticks risk drift and the L2/R2 triggers feel mushy
  • Cut down versus its own siblings (no touchscreen, no internal storage, no Android), so the RG353P/V often make more sense

๐Ÿ“ฐ Latest News & Guides

๐Ÿ” Similar Handhelds

Other handhelds that emulate up to PSP.

โ† Previous device
Next device โ†’