Handheld

BOYHOM R46S

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R46s Retro Game Console Linux System Purple 1
โšก Power 17/100 ยท Entry-Level Retro๐Ÿ† Tier D
Overall68/100
Power17/100
Value49/100
Plays up toPSP
MSRP$70
Key specs
๐Ÿง ChipsetRockChip RK3566
๐ŸŽฎGPUMali-G52 2EE
๐ŸงฎRAM1 GB
๐Ÿ’พStorageDual External MicroSD card
๐Ÿ“บDisplay4.0โ€ณ ยท 720ร—720
๐Ÿ”‹Battery4000 mAh
โš™๏ธOSLinux
โš–๏ธWeight?g

๐Ÿ›’ Where to Buy

โš ๏ธ Golden Rule of Retro Handhelds: Throw away the cheap MicroSD card that comes in the box โ€” it will fail. And never use a high-wattage PD “Fast Charger” on these devices; it can damage the battery. Use a standard 5V/1.5A brick.

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Device Overview: BOYHOM R46S

The BOYHOM R46S is a horizontal, dual-stick budget handheld built around the Rockchip RK3566, and the first thing to understand about it is that “BOYHOM” is a badge, not a manufacturer. The same device ships under FINGEREVO, DROIX and the generic label “Game Console R46S,” all from the same Shenzhen OEM tooling. Its one genuinely distinctive trait is the screen: a 4.0-inch IPS panel at a square 720×720, the same 1:1 concept Powkiddy used on the RGB30 and Anbernic on the RG Cube, but wrapped in a wider two-handed shell with symmetric analog sticks. If you mainly play systems that were themselves close to square, such as arcade boards, Game Boy, PS1 and SNES, that aspect ratio is the whole pitch.

Emulation performance, generation by generation

The RK3566 is a quad-core ARM Cortex-A55 clocked up to 1.8GHz with a Mali-G52 GPU and, on this unit, just 1GB of LPDDR4. That is a modest, low-power ARM platform, not a pocket PC, and the ceiling reflects it. Everything through the 16-bit era, including NES, SNES, Genesis, Game Boy Advance and PC Engine, runs at full speed under RetroArch cores with headroom to spare, and PICO-8 and arcade sets via FBNeo or MAME2003 are comfortable. PlayStation 1 is the sweet spot: PCSX ReARMed or DuckStation clears essentially the whole library. Nintendo 64 is where the “and more” marketing gets optimistic; Mupen64Plus with the GLideN64 or ParaLLEl backends handles Mario 64, Ocarina of Time and Diddy Kong Racing, but heavier titles like Perfect Dark or Rogue Squadron stutter. Dreamcast through Flycast is mostly playable, with slowdown in the demanding 3D games. PSP via PPSSPP runs 2D and lighter 3D titles such as Tekken and side-scrolling RPGs, but chokes on God of War or Gran Turismo. Nintendo DS is a coin-flip on DraStic, and anything above it, meaning GameCube, PS2 and 3DS, is off the table. The 1GB of RAM is the quiet bottleneck; RK3566 siblings with 2GB, like the Anbernic RG353 series, breathe easier under the exact same emulators.

Screen, build and controls

The 720×720 OCA-laminated IPS screen is the R46S’s best feature: bonded glass, decent brightness and no black bars when a square-ish game fills it. The trade-off is honest. Any 4:3 or 16:9 title, which covers most N64, Dreamcast and PSP output, gets letterboxed into a smaller usable strip, so this is a specialist’s panel rather than an all-rounder’s. The shell is matte ABS plastic at roughly 320g and about 165 x 95 x 22mm, comfortable in two hands. Controls are the reason to prefer it over the vertical R36-series: dual symmetric analog sticks, a full ABXY layout, Start and Select, and inline L1/L2/R1/R2 shoulders. Be clear-eyed on two points. The sticks are ordinary potentiometer units, not Hall-effect, so drift is a long-term risk, and the triggers are digital switches rather than analog, which matters for racing games and shooters. The d-pad is tactile and fine for platformers and fighters.

Software and setup

Out of the box it runs a stock Linux front-end of the familiar R36-family type: a themed EmulationStation-style launcher with games pre-loaded on the bundled card. It works, but it is the weakest part of the experience, with cluttered menus, dubious pre-installed ROMs and firmware you did not choose. The real value is that RK3566 is one of the best-supported chips in the custom-firmware scene. ArkOS, ROCKNIX (the former JELOS), Batocera and Knulli all run on this class of hardware, and any of them turns the R46S into a cleaner, faster machine with RetroAchievements and Netplay over the built-in 2.4GHz Wi-Fi. Note what does not apply here: muOS targets Allwinner H700 devices and OnionOS is Miyoo Mini only, so ignore any guide that points you at either for this chip. Because the R46S is a niche OEM unit rather than an Anbernic flagship, official CFW images can lag; check current ArkOS or ROCKNIX device lists before buying if custom firmware is your plan. Dual microSD slots keep the OS card and ROM card separate, and there is mini-HDMI out plus Bluetooth for a TV-and-pad session.

Price, value and who it is for

At roughly $50 to $60 depending on card size and seller, the R46S is priced against the Powkiddy RGB30 and Anbernic RG Cube XX, both square-screen RK3566 devices. It undercuts them, and if the horizontal two-hand form and dual sticks appeal more than a boxy vertical, that is a real reason to pick it. Buy it if you want an affordable PS1-and-down machine with a square screen and you are willing to flash custom firmware. Skip it if you need reliable PSP or DS performance, want Hall sticks, or expect a polished stock experience. It is a competent commodity device with one clever screen, sold under a name you will forget, and at this price that is a fair trade.

๐Ÿ“ Size & Pocketability

Nintendo SwitchBOYHOM R46SCredit Card

๐Ÿ”‹ Real-World Battery Estimator

If I’m playingit lasts about—

โญ Emulation Performance

17

Hardware Power Score

Class: Entry-Level Retro

๐Ÿ“Š View How This Score is Calculated

The Hardware Power Score is an absolute metric. Perfect emulation of difficult, modern consoles awards significantly more points than standard retro consoles.

  • 15ร— Multiplier: Modern PC
  • 12ร— Multiplier: Switch, PS3, Xbox 360
  • 10ร— Multiplier: Wii U
  • 8ร— Multiplier: PS2, GameCube, Wii, Xbox
  • 5ร— Multiplier: Saturn, Dreamcast, PSP
  • 3ร— Multiplier: N64, PS1
  • 1ร— Multiplier: SNES, GBA

Generation 6

Generation 5

Handhelds & Retro

โšก Performance Benchmarks

Where BOYHOM R46S ARM Mali-G52 MP2 (2EE) lands against the handhelds everyone knows. Every bar shares one scale, so longer genuinely means faster โ€” add up to two rivals to compare.

CPU Geekbench 6 ยท multi-core
BOYHOM R46S493
Nintendo Switch798
GPU 3DMark Wild Life
BOYHOM R46S400
Nintendo Switch1,800

CPU = Geekbench 6 multi-core ยท GPU = 3DMark Wild Life. Median real-world scores; every bar shares one scale โ€” add up to two rivals to compare.

๐Ÿ“‹ Full Specifications

๐Ÿ“บ Display

TypeIPS, 60
Size4.0
Resolution720 x 720, 1:1 ratio
Video OutNo

โš™๏ธ Platform

OSLinux
ChipsetRockChip RK3566
CPUCortex-A55
GPUMali-G52 2EE

๐Ÿ’พ Memory

InternalDual External MicroSD card
RAM1 GB
Card SlotNo

๐Ÿ•น๏ธ Controls

ThumbsticksDouble symetrical
Hall EffectNo
Analog TriggersNo
D-PadTop
PortMasterNo
RetroAchievementsNo

๐Ÿ“ Body

Dimensions185 x 80 x 20
Weight?
WiFi / BTyes

๐Ÿ”‹ Battery

Capacity4000 mAh

โš–๏ธ Verdict

โœ… The Good

  • Square 720×720 OCA-laminated IPS screen shows arcade, Game Boy, SNES and PS1 games edge-to-edge with no letterboxing
  • Horizontal two-hand layout with dual analog sticks and inline shoulders is more ergonomic than the vertical R36 handhelds that share its chip
  • RK3566 is one of the best-supported chips for custom firmware, running ArkOS, ROCKNIX, Batocera and Knulli
  • Cheap at about $50-60, undercutting the Powkiddy RGB30 and Anbernic RG Cube XX, with dual microSD, mini-HDMI out, Bluetooth and 2.4GHz Wi-Fi included

โŒ The Bad

  • Only 1GB RAM and a low-power Cortex-A55/Mali-G52 cap it at the PS1/N64 era; PSP and DS are hit-or-miss and GameCube/PS2 are impossible
  • Potentiometer sticks rather than Hall-effect, digital-only triggers, and a cluttered stock Linux OS worth replacing on day one
  • Unbranded OEM device sold under many names (BOYHOM, FINGEREVO, "Game Console"), so official custom-firmware support and warranty are less certain than an Anbernic or Powkiddy unit

๐Ÿ“ฐ Latest News & Guides

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