๐ Where to Buy
โ ๏ธ Golden Rule of Retro Handhelds: Throw away the cheap MicroSD card that comes in the box โ it will fail. And never use a high-wattage PD “Fast Charger” on these devices; it can damage the battery. Use a standard 5V/1.5A brick.
Device Overview: PowKiddy RGB20S
The PowKiddy RGB20S is a landscape retro handheld that launched at $79.99 to undercut Anbernic on price while copying its silicon. Inside sits the Rockchip RK3326, a four-core ARM Cortex-A35 clocked around 1.3 GHz with a Mali-G31 GPU and 1GB of DDR3 RAM โ the same chip that ran the original Anbernic RG351P and RG351V. That heritage tells you almost everything about where this device belongs: it is a capable 8-bit-through-PlayStation-1 machine with a hard ceiling above that, wrapped in a chunky plastic shell that squeezes a full dual-stick layout and a genuine 4:3 screen into a body barely larger than a deck of playing cards. It is cheap, it feels cheap in a couple of places, and it is more fun than the spec sheet suggests.
Emulation performance, generation by generation
Do not read the RK3326 like a Windows PC; it is a low-power ARM SoC from 2018 and its performance curve is steep. Everything through the 16-bit era runs perfectly. NES, SNES, Genesis, Master System, PC Engine and Neo Geo hit full speed under RetroArch cores such as Snes9x, Genesis Plus GX and FBNeo, with headroom left for shaders and run-ahead. Game Boy Advance via mGBA is flawless. PlayStation 1 is the sweet spot โ PCSX ReARMed holds a locked 60 fps in Ridge Racer Type 4 and Tekken 3, and the 640×480 panel gives PS1’s 4:3 output a native-feeling home. Above that it turns selective. Nintendo 64 through mupen64plus is a lottery: Super Mario 64 and Ocarina of Time are playable, but demanding titles like Conker or Perfect Dark chug badly. PSP via standalone PPSSPP handles 2D and lighter 3D games at reduced resolution but drops frames in God of War or Gran Turismo. Nintendo DS runs through DraStic with mixed results and awkward screen layouts. Dreamcast is where the chip surrenders โ Flycast technically boots but stutters and crashes, so treat it as a novelty rather than a feature. The honest ceiling is PS1 comfortably, with N64, PSP and DS on a cherry-picked basis.
Screen, build and controls
The 3.5-inch IPS panel is the RGB20S’s best trick: 640×480 in a true 4:3 ratio, bright, with wide viewing angles and no black bars on retro content. The body is dense and pocketable at 120 x 83 x 21 mm, with a low centre of gravity that feels more expensive than it is. The controls are a mixed bag. You get a d-pad, four face buttons, four shoulder buttons and โ unusually at this price โ two analog sticks. Those sticks are the compromise: they are conventional potentiometer nubs, not Hall effect, and they protrude far enough that one reviewer compared them to Godzilla’s anatomy. They ruin flush pocketability and will drift eventually. The d-pad sits low on the face, so larger hands cramp during longer sessions, but the oversized shoulder buttons span nearly the full width and are genuinely comfortable, with L2/R2 raised for deliberate switching. Everything is molded from ABS that creaks, yet nothing feels fragile.
Software and setup
Out of the box the RGB20S ships on a preloaded microSD running a stock EmulationStation build stuffed with thousands of pre-installed (and legally grey) ROMs and pre-mapped controls. It works, but the stock firmware is clunky and the game dump is the usual bootleg grab-bag. The real reason to own an RK3326 device in 2026 is custom firmware, and the RGB20S is fully supported. ArkOS is the go-to for its clean setup and per-system RetroArch configs; JELOS and its successor ROCKNIX give you a more modern, actively maintained EmulationStation with built-in scraping and WiFi tools; AmberELEC and EmuELEC round out the field. Storage is dual microSD with no internal eMMC, so the standard workflow is one card for the OS and one for your own legally owned ROMs โ flash a fresh image, load the second card, and never touch the stock software again. The built-in WiFi is weak but adequate for scraping box art and syncing RetroAchievements.
Price, value and who it is for
At $79.99 launch โ and often $70 to $90 today โ the RGB20S is not the fastest handheld you can buy for the money. Anbernic’s RG35XX Plus and its H700 siblings cost about the same and run muOS or Knulli on a newer, stronger chip that swallows N64 and PSP more confidently. What the RGB20S offers instead is the dual-stick layout and that excellent 4:3 screen at a rock-bottom price. Buy it if you want a dedicated PS1-and-below machine with real analog sticks for the handful of N64 and PSP titles it can manage, and you are happy flashing ArkOS. Skip it if you expect anything near Dreamcast, Saturn or demanding PSP performance, or if protruding sticks and creaky plastic are dealbreakers. It is a $79 toy that plays above its class on the strength of one great screen and a deep custom-firmware bench.
๐ Size & Pocketability
๐ Real-World Battery Estimator
โญ Emulation Performance
๐ View How This Score is Calculated
The Hardware Power Score is an absolute metric. Perfect emulation of difficult, modern consoles awards significantly more points than standard retro consoles.
- 15ร Multiplier: Modern PC
- 12ร Multiplier: Switch, PS3, Xbox 360
- 10ร Multiplier: Wii U
- 8ร Multiplier: PS2, GameCube, Wii, Xbox
- 5ร Multiplier: Saturn, Dreamcast, PSP
- 3ร Multiplier: N64, PS1
- 1ร Multiplier: SNES, GBA
Generation 6
Generation 5
Handhelds & Retro
โก Performance Benchmarks
Where PowKiddy RGB20S Mali-G31 MP2 lands against the handhelds everyone knows. Every bar shares one scale, so longer genuinely means faster โ add up to two rivals to compare.
CPU = Geekbench 6 multi-core ยท GPU = 3DMark Wild Life. Median real-world scores; every bar shares one scale โ add up to two rivals to compare.
๐ Full Specifications
๐บ Display
โ๏ธ Platform
๐พ Memory
๐น๏ธ Controls
๐ Body
๐ Battery
โ๏ธ Verdict
โ The Good
- True 4:3 640×480 IPS screen with strong brightness and wide viewing angles, ideal for PS1 and 16-bit content with no letterboxing
- Dual analog sticks plus four chunky shoulder buttons, a rare control set at the sub-$80 price
- Locked full-speed PlayStation 1 emulation (Tekken 3 and Ridge Racer Type 4 at 60 fps)
- Fully supported by ArkOS, JELOS/ROCKNIX, AmberELEC and EmuELEC, with dual microSD slots for easy OS/ROM separation
โ The Bad
- RK3326 chip caps out around PS1; N64, PSP and DS are hit-or-miss and Dreamcast is effectively unusable
- Protruding potentiometer sticks (no Hall effect) hurt pocketability and will drift over time, and the ABS shell creaks
- Low d-pad placement cramps larger hands, and the stock firmware is a clunky bootleg-ROM dump you will want to replace
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16/08/2026๐ Similar Handhelds
Other handhelds that emulate up to DS.

